Sunday, January 5, 2014

Demo Reel December 2013


http://vimeo.com/54349134

My Latest Resume



Tyler Ricks
     255 North Main Street Apt. A311, Salt Lake City, UT 84103    (385) 201-0171 tylermricks@yahoo.com
Demo Reel: https://vimeo.com/54349134
Education
                                Graduate Student, MA Degree, Game Design Art Track, University of Utah
                                - Expected Graduation April 2015
Graduated April 2012, BFA Animation, Brigham Young University, Cumulative GPA 3.7/4.0
Experience
Student Animator, University of Utah EAE Program, “Oppy,” September 2013
- Modeled, Rigged, Animated, and Rendered short film for a client designed to make children less frightened of the doctor’s office.
                                Student Artist, University of Utah EAE Program, “Tesla’s Touch,” Game November 2013
                                - Art Lead on Student-produced game published on the Window’s App Store December 2013
Writer, Director, Producer, and Editor, “Lost and Found,” January 2012
-     Modeled, Textured, Rigged, Layout, Animated, Lighted, Rendered, Composited, and Edited 6:30 animated film using Maya, Photoshop, and After Effects
Student Animator, BYU Center for Teaching and Learning, January 2011 – April 2012
-    Animated multiple projects for faculty and university use
Student Effects Artist, “Estefan,” January 2011 – April 2012
-     Conducted research and dynamic hair simulations, lit, rendered, and composited
Game Design and Artist, “Alpha Warriors” game, January 2012
-     Designed game and modeled, textured, and lit game assets in Maya
                                Art Lead, “Out of Darkness” Game September 2011
                                - Led team of artists in production of art assets for Game
Student Effects Artist, “Meats,” Brigham Young University, January 2010 – December 2010
                                -     Conducted research and development of muscle and atmospheric simulation
Student Assistant Director, “Izzy,” Brigham Young University, January 2009 – April 2010
-          Collaborated on the preliminary story and storyboarding process
-          Conducted research on environment and character design
Student Animator, “Crossing,” Brigham Young University, January 2008 – January 2010
-          Modeled and UV mapped over 25 models used in the final film
-          Assisted the second story unit in completion of final story pass
-          Collaborated on character and environment concept work
Intern, Corporation of the Presiding Bishop of the Church of Jesus Christ of Latter Day Saints, Salt Lake City, Utah, January 2008 – December 2008
-          Prepared, compiled, and wrote interviews for future publication on the website www.lds.org
Volunteer Representative, Ribeirao Preto, Brazil, May 2005 – May 2007
-          Conducted and Presided over training meeting for full-time volunteers
-          Communicated with over 10,000 individuals as part of the volunteer effort.
Skills
                                Modeling: working knowledge and experience in Maya modeling practices
                                Effects: experience with dynamic hair, cloth, and particle simulations
                                Skilled in Animation, Layout, Lighting, Scripting, Story, Rendering, Compositing, and Editing
                                Software: Maya, Photoshop, After Effects, Toxic, Houdini, Nuke
Programming/Scripting: Mel, Python, and Java
                                Language: Portuguese, fluent oral and written.
                                Leadership: self-starter with proven leadership ability
                                Problem Solving: creative, reliable, and punctual